Leddyrsomsorg (Arthropod Care) landing page

My new landing page at oerum.org is an interactive text creature that crawls across the screen, comparing institutional objects to woodlouse anatomy while you place bureaucratic obstacles in its path. The work is part of Leddyrsomsorg, a project imagining a future Danish healthcare system where giant blue woodlice replace AI and automation. The crawling text draws parallels between the segmented bodies of isopods and the segmented experiences of navigating institutions: the venetian blinds in the waiting room, the server racks in the basement, the flex cord by the hospital bed. Each sentence proposes that the technologies surrounding care are already crustacean—jointed, plated, articulated. You can place stones in its path: such as JOURNAL, DIAGNOSE, HENVISNING, SAGSBEHANDLER. The creature avoids them. The stones fade. The text changes. This is not a game with a goal. It is a small model of how bodies move through systems that were not designed for them, adjusting course around obstacles that appear and dissolve according to logics beyond their control. The final sentence in the rotation states: In time all species will evolve into crustaceans. This references carcinisation, the tendency in evolution for non-crab crustaceans to independently develop crab-like forms. Perhaps institutions do the same. The interface uses vanilla JavaScript with no external libraries. Each letter is a separate DOM element positioned along a recorded path history, creating the trailing body effect. Legs animate using sine waves offset per segment. Obstacle avoidance uses simple vector-based steering. The cursor displays the next stone you will place. Click to drop it. Click a stone to remove it. The creature never leaves the screen. All processing runs client-side. Available in both Danish and English. oerum.org

Kristoffer ørum @Oerum